Welcome to the After the End Mod wiki!Edit

This is a fan-made wiki made for the documentation of the lore, religions, and mechanics found in the After the End mod. Any input is appreciated and strategy guides are welcome!

About the Mod Edit

After the End is a total conversion mod for Crusader Kings 2 that changes the setting of the game from medieval Europe to post-apocalyptic North America several hundred years after an unspecified cataclysm commonly known as The Event. A variety of different starting positions, from the warring states of California to the horselands of the Great Plains to the capitalistic burghers of New York, guarantees for an interesting game.

Currently, the mod is still a work in-progress (currently version 0.9). You can download the mod from the dev page on Also, feel free to discuss any problems or ideas for the mod on the Paradox forum. Links for these sites are provided at the bottom of the page.

The mod has not been updated since CK2 2.7. For a version which works for the most recent versions of CK2, see After the End Fanfork.

After the End Fanfork Edit


Here are some informative guides to learn about this amazing mod from:





Links Edit The official wiki. The dev website. The paradox forums thread. The subreddit.

Latest activityEdit

  • discussion page Talk:The Event
    new comment by A FANDOM user 3 days ago
    Comment: - A global pandemic Oh damn it
  • discussion page Talk:Brazilian Invasion
    new comment by Maxharrop 6 days ago
    Comment: brazil is very powerful
  • discussion page Talk:Thelemic
    new comment by Maxharrop 6 days ago
    Comment: Brittania RULES THE WAVES
  • edit The Mouse
    edited by Maxharrop 6 days ago diff
    Summary: History/Religion: basically fixed some typo in it
  • discussion page Talk:Cultures
    new comment by Maxharrop
    Comment: is Ozlander Australian 
  • new page Traditionalist
    created by Torshian
    New page: Traditionalism is a branch of Islam that merges Sunni and Shi'ite traditions in an effort to preserve the muslim faith. It is currently found most...
    Summary: Put everything I knew after looking into the game into a similar format as the Catholic page.
  • edit Religions
    edited by Torshian diff
    Summary: Updated and expanded definitions of Muslim, Christian, Pacific, Pirate/Nautical, and Afro-Syncretic religions with an emphasis on lore, and included many of the excluded heresies.
  • edit Americanism
    edited by A FANDOM user diff
    Summary: Fixed some typos in Mechanics:
  • discussion page Talk:Iowa
    new comment by A FANDOM user
    Comment: "Begun, this Corn War has.."
  • edit Religions
    edited by A FANDOM user diff
    Summary: Muslim:

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